Post by Fallen Company on Apr 26, 2010 7:45:28 GMT -8
==================================================
(Note: seeing as this faction consists of 6 unique character's I've put them all in a single post to avoid spamming the thread)
Name: Yimir
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: unknown
Height: 5.8 feet
Weight: 158 Pounds
Weapons: a hot-shot laspistol which he has tinkered with himself to deliver a more powerful blast
Equipment: Yimir carries an assortment of imperial and xeno-tech
Abilities: Yimirs extra appendages often act as weapons when he is forced to get his hands dirty.
Skills: Yimir is the tech-head of the team; able to hack repair and generally bugger any peice of tech he can get his hands on,his duties include maintaining,repairing and upgrading all of the teams equipment from their weapons to Fallen company's lone space vessel.The others can help with less technical work and Boltuun is there for heavy lifting but other than that he manages all these tasks single handedly
Strengths: An artisan tech preist free from the nonsensical riturals and protocols that hinder his imperial kin and thus able to fiddle with and actually understand imperial and xeno tech.
Weaknesses: Yimir is not much of a soldier when compared with the rest of the team and he and Varl don't always see eye to eye when it comes to tactics or priorities .
Appearance:
Personality: Since being free of imperial restrictions Yimirs fascination with tech has extended to heresy,he approaches every 'artefact' as a puzzle which he solves with methodical ease,beyond that he doesn't really interact with other team members,and even when he does his thought patterns are entirely pragmatic.
History: Yimir always cursed his lack of appendages for preventing his advancement within the mechanicum,the additional clumsy agumetic limbs were no substitute, and given that a tech preist's thought patterns only follow pragmatic and machine based desires Slaanesh couldn't have alot of fun with him beyond giving him additional tentacle like appendages, after leaving the eye of terror he found that no matter how often he severed the grotesque limbs they grew back almost instantly, eventually he encased them in segregated metal plates as something of a comprimise to make them less unsightly.
Introduction: As the door slid open the technician wheeled around in his chair just in time to see the barrel of a las pistol before it spat a bolt through his head. Yimir stepped over the body and tore a panel off of the bank of quitely humming machines with a pair of appendages before probing at the contence with a screw driver, a couple of seconds of mechanical butchery later and Yimir saw the great steel blast door of the inner compund grind open via the CCTV feed,Yimir smiled behind his respirator
"Excellent " he said to himself before leaving the small room, two guards approached from both of his flanks brandishing shock-sticks he quickly disarmed them both without even turning to face them before ensnaring them with his additional appendages and breaking their necks, he moved on towards his goal.
==================================================
Name: Boltuun
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: Unknown
Height: Boltuun stands a mighty 12 feet tall
Weight: 1.4 tons
Weapons: Botuun can carry a large array of heavy weaponry, but his most favoured toy is a converted adimantium mining drill.
Equipment: Boltuun is clad in a heavy armoured suit,designed and built by Yimir, which although cumbersome and ineligant it is the only design which Boltuun hasn't managed to break it is submersible up to a depth of 6 miles,being made of hardend adamantium and port holes made from glas-steel normally used on space vessels can repel all but the most powerful of weapons,and is packed with life support systems.
Abilities: N/A
Skills: Boltuun has managed to develop a few simple combat techniques the most notable being his ability to hurl large groups into the air by hammering his drill into the ground below him.
Strengths: When it comes to raw physical strength Boltunn is without rivals he has been known to beat terminators and even dreadnoughts into submission he needs only an enemy to charge at and a few simple instructions from Varl to wreak havoc on the battle field.He is also completely loyal to his comrades.
Weaknesses: Boltuun was never very intelligent and is almost completely unable to use his own initiative or even speak coherently,making him a poor soldier without guidance
Appearance:
Personality: Outside of combat Boltuun is surprisingly docile but lacks a developed personality and almost incapable of stringing toghether coherent sentences.
History: The hulking power-house known as Boltuun was previously the sort of unimaginative muscle-bound thug who incompetent officers throw at the enemy lines without a second thought. Boltuun (or private Boltunder) had always strived for what he believed to be physical perfection, he would spend hours on end pumping weights and pushing his body to its limits, in an altogether unneccisary attempt to retain his title of regimental boxing champion (although he once lost a scuffle to the rather more agile Varl).When the cruel powers of Slaanesh formed him into an 12 foot tall bruiser with muscles like knotted iron he seemed to adjust with remarkable ease, had it not of been for the presence of private Praeturn there can be no doubt he would have fallen.
Introduction: The massive steel doors of the hanger seperated to reveal Boltuuns gigantic figure, the guards stood there with their weapons raised for a few seconds in awe before one of them managed to find the trigger, his comrades followed suite pouring rapid small arms fire into the massive target in front of them, after about a minutes they ceased fire, their clips empty.Boltuun made a deafening haunting noise and raised his right arm to reveal a massive chaingun,he span up the weapon and painted the room with blood and bullet holes, after about 20 seconds there was no sign of life whatsoever.
==================================================
Name: private Praeturn
Alliance: Fallen company
Sex: Male
Race: Human (blank)
Age: 39 years
Height: 5.6 feet
Weight: 140 pounds
Weapons: Praeturn carries one of Yimir's supercharged hot-shot lasers and in dire situations he may break out "the paintrain"
Equipment: Praeturn is protected by custom built Fallen company carapace armour,he also carries large amounts of explosives
Abilities: Praeturn is what is known as a "blank" as such those close to him,as well as himself, are protected from foul magics and psychic abilities of the warp
Skills: Aside from being a blank Praeturn is a competent soldier with an unhealthy love of all things explosive.
Strengths: Praeturn can interact with other humans ouside of Fallen company as he has not suffered from mutation himself, although he managed to loose an eye during his travels, and therefore often acts as a representitive for Fallen Company.
Weaknesses: Praeturn is intimidated by those he fights along side, indeed he would be quite happy to shuffle off to some imperial hive-world if it wasn't for the fact that he feels he has a debut to pay to Fallen company,he may have saved them from the insanity which eventually gripped the rest of the regiment but it was they who kept him alive.Also being untouched by chaos Praeturn is entirely mortal, once he dies Fallen company will have to be even more careful to avoid the forces of chaos.
Appearance:
Personality: Praeturn is fairly aloof but sometimes comes out of his protective shell.The fact that he still intoduces himself as "private Praeturn" gives an immediate outline of his personality.,he is alot more friendly when drunk.
History: About a month before all hell broke loose, Praeturn was at risk of being relieved of duty as a result of his pudgy physique.Being stuck on a daemon world tends to help with shedding the pounds however, and he has since brought his body back to 'Guard standards'. Not that it really matters, his squad sergeant (and fat hater) was decapitated by some gibbering cultist with no clothes.Private Praeturn is the only reason the other members of Fallen Company have retained their souls.He is what is known as a "blank" as such those close to him,as well as himself, are protected from foul magics and psychic abilities of the warp,sadly this effect wasn't enough to protect his squadmates from the ensuing mutations,and thus Fallen company was born.He is also the only squad memeber who kept their original name after the 207th's grisly demise ,it is also believed he still follows imperial faith.
Introduction: Praeturn slapped his last energy cell into his weapon and blind fired aroung the right hand side of the storage tank he was hiding behind,supressing his targets so that he could get to more substantial cover, he then rolled onto his knee and shot one of the soldiers through the chest as he jumped out of cover.
"Catch!" he shouted at his assailants as he tossed a flash-bang at them.After the Flash-bang went off he grabbed 'the pain-train' and beat the men to death with it whilst they crawled blindly about on the floor."Go home lasse men are fighting here" he said as he finished off the last of them.
A blast door at the opposite end of the room began to open, Praeturn ran towards the door he had entered through previously and managed to catch some gun fire with the armour protecting his ankle.
"let's finish this" one of his persuers ordered his comrades, they rounded the corner and managed to glimpse praeturn for but a second as the explosives hidden around the doorway detonated, showering the hallway with giblets,Praeturn laughed at the scene of destruction he had created
"Oh they're gon'ta have to glue you back toghether, IN HELL!" not much of a one-liner but for a drunk cadian cyclops it wasn't bad.
==================================================
Name: Varl
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: Unknown
Height: 6.2 feet
Weight: 145 pounds
Weapons: Varl carries one of Yimir's supercharged hot-shot lasers and a battered old chainsword haunted by the spirit of a blood thirsty daemon as well as two extraordinarily powerful bolt pistols (know as 'the ambassador' and 'the diplomat') ordered from a copy of the "Dapper Rogue Catalogue for the Gentleman Scoundrel".
Equipment: Varl wears the custom built Fallen company carapace armour with two holes purposefully cut out of the helmet and a single one in the lower back plate to make it viable for him to wear.He also bears a thruster pack, a failed Osillican flight project which was aquired by Falllen company under entirely innocent circumstances, although it won't permit any form of flight as it was intended it it does allow Varl to make incredibly quick dashes into combat, at the cost of a few Micro fusion cells, and if used frequently a mild concussion.
Abilities: Varl is lent a hand by beastial rage in tight situations.Most of his senses are also superior to those of a normal man.
Skills: Varl posseses a natural aptitude for tactics and fighting skills that surpass those of almost any mortal man.
Strengths: Varl's most suited to combat at medium to short range.
Weaknesses: The beastial rage that lends Varl a hand in sticky situations has been known to consume him to a point at which his only concern is satisfying his blood lust.And for obvious reasons Varl cannot expose himself in public in almost any settlement.
Appearance:
Personality: Oddly enough after his time in the eye of terror his personality took a complete turn, from distant and unapproachable to open minded and dependable, Varl has no trouble interacting with the other team members but he is wary of outsiders.
History: When his sergeant and the fire team they were both attached to was ripped literally limb from limb minutes after their deployment Varl (or corporal Varlex) had two options the first was give up and die along with the others. The second was to stab, kick, shoot, slash, bite and bludgeon his way out of a very bad situation indeed.Fortunately he chose the latter the first of what was to prove a great many good choices as he found himself in command of Fallen Company,within the eye of terror Slaanesh moulded Varl with what must have been the height of cruelty into a sick combination of man and beast if he hadn't retained his powers of speech and bipedal mobility there would be nothing to distinguish from a beast what-so-ever. Regardless of his bizzare mutations he proved to be a good choice of leader for the squad and commands with sound tactical aptitude.
Introduction: Varl squeezed off a few rounds with his rifle before dropping it and unsheathing 'Wanda' and one of the bolt pistols holstered in his belt,he burst out of cover and fired at the group of men trying to line him up in their iron-sights.Within a split second he was upon them, he slashed the first man across the mid-riff and shot another in the face with 'the ambassador', the clip ran dry so he threw it at a soldier, who had tried to bring his rifle-butt down on Varl's head, knocking him back while Varl juggled wanda into his now free right hand and beheaded the unfortunate individual, Wanda laughed gleefully at the decapitation.
==================================================
Name: Gale
Alliance: Fallen company
Sex: Female
Race: Sub-human mutant
Age: Unknown
Height: 5.7 feet
Weight: 98 pounds
Weapons: Gale carries one of Yimirs super charged hot-shot las-pistols and a rather valuable power sword harmonically-balanced, made from pattern-welded Mars grade titanium, and slow-forged in the bowels of captured inquisitors ordered from the "Dapper Rogue Catalogue for the Gentleman Scoundrel"
Equipment: Gale wears the custom built Fallen company carapace armour.
Abilities: Gale's "talents" allow her to gather intel directly from Fallen company's foes.
Skills: Gale speacializes in esponage and intel gathering but is fully capable of holding her own in a stand-up fight.
Strengths: Gale perfers to stab enemies in the back from within their own ranks but isn't completely restricted to this method of combat.
Weaknesses: Gale isn't the best of marksmen and she's not the bravest member of Fallen company.
Appearance: Gale is deceptively attractive the only things that give away that she's not quite human is the bizzare forked tongue she posseses and the fact that her hair is able to act as a group of whip lke appendages.
Personality: It is impossible to read Gale's true personality as she hides behind a baffling array of façades,it is believed that she is more damaged by her experiences than she makes out.
History: When your offered a well paid job as a naval assistant you ask "where do I sign?",when your ship becomes marooned on a daemon word you ask "When will the support arrive?",when you realise support isn't coming you don't ask questions you learn how to fight.Like all the few females who found themselves trapped within the eye of terror docking assistant Gale was shaped into a seductive tool of Slaanesh but unlike the others she was spared from eternal dammnation by the presence of private Preaturn.
Introduction: Give a example of your posting skills with your character. Again, detail is appreciated)
==================================================
Name: Shiv
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: Unknown
Height: 5.9 feet
Weight: 136 pounds
Weapons: Shiv has a purpose built miniaturised hot-shot las pistol grafted onto his fore arm.
Equipment: Shiv wears the custom built Fallen company carapace armour with a hood in place of a helmet.Ouside of combat he also uses a pair of augmetic fore arm replacements to allow him to carry out more mundane tasks
Abilities: Shiv is a master of stealth being able to see in even perfect darkness and slice through power armour within seconds he is a force to be reckoned with indeed.
Skills: He is a shadow,wrapped in an enigma, shrouded in riddles, express mailed to Mystery and LOOK OUT BEHIND YOU! But it is too late. You're dead for he is Shiv, half man half shadow all deadly.
Strengths: The inhuman scything blades that replace most of his fore arms are fearsome (and silent) weapons.
Weaknesses: Even in open firefights Shiv often neglects to use his ranged weaponry instead choosing to sculk back into the shadows and out-flank enemies.
Appearance:
Personality: Shiv seems to have no issues with interacting with the rest of the team although most of them find it hard to talk to a man of his nature.He also enjoys the "Dapper Rogue Catalogue for the Gentleman Scoundrel" an illegal and rare intergalactic publication by an illusive (and exceedingly wealthy) rouge trader.
History: Shiv is an open psychopath,he always has been ad doubtlessly always will be.Fortunately he has always managed to direct his psychotic facination at his enemies and is yet to stab a comrade in the back.It is no wonder that the changes he suffered within the eye of terror help him in doing what he loves most.
Introduction:
(Note: seeing as this faction consists of 6 unique character's I've put them all in a single post to avoid spamming the thread)
Name: Yimir
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: unknown
Height: 5.8 feet
Weight: 158 Pounds
Weapons: a hot-shot laspistol which he has tinkered with himself to deliver a more powerful blast
Equipment: Yimir carries an assortment of imperial and xeno-tech
Abilities: Yimirs extra appendages often act as weapons when he is forced to get his hands dirty.
Skills: Yimir is the tech-head of the team; able to hack repair and generally bugger any peice of tech he can get his hands on,his duties include maintaining,repairing and upgrading all of the teams equipment from their weapons to Fallen company's lone space vessel.The others can help with less technical work and Boltuun is there for heavy lifting but other than that he manages all these tasks single handedly
Strengths: An artisan tech preist free from the nonsensical riturals and protocols that hinder his imperial kin and thus able to fiddle with and actually understand imperial and xeno tech.
Weaknesses: Yimir is not much of a soldier when compared with the rest of the team and he and Varl don't always see eye to eye when it comes to tactics or priorities .
Appearance:
Personality: Since being free of imperial restrictions Yimirs fascination with tech has extended to heresy,he approaches every 'artefact' as a puzzle which he solves with methodical ease,beyond that he doesn't really interact with other team members,and even when he does his thought patterns are entirely pragmatic.
History: Yimir always cursed his lack of appendages for preventing his advancement within the mechanicum,the additional clumsy agumetic limbs were no substitute, and given that a tech preist's thought patterns only follow pragmatic and machine based desires Slaanesh couldn't have alot of fun with him beyond giving him additional tentacle like appendages, after leaving the eye of terror he found that no matter how often he severed the grotesque limbs they grew back almost instantly, eventually he encased them in segregated metal plates as something of a comprimise to make them less unsightly.
Introduction: As the door slid open the technician wheeled around in his chair just in time to see the barrel of a las pistol before it spat a bolt through his head. Yimir stepped over the body and tore a panel off of the bank of quitely humming machines with a pair of appendages before probing at the contence with a screw driver, a couple of seconds of mechanical butchery later and Yimir saw the great steel blast door of the inner compund grind open via the CCTV feed,Yimir smiled behind his respirator
"Excellent " he said to himself before leaving the small room, two guards approached from both of his flanks brandishing shock-sticks he quickly disarmed them both without even turning to face them before ensnaring them with his additional appendages and breaking their necks, he moved on towards his goal.
==================================================
Name: Boltuun
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: Unknown
Height: Boltuun stands a mighty 12 feet tall
Weight: 1.4 tons
Weapons: Botuun can carry a large array of heavy weaponry, but his most favoured toy is a converted adimantium mining drill.
Equipment: Boltuun is clad in a heavy armoured suit,designed and built by Yimir, which although cumbersome and ineligant it is the only design which Boltuun hasn't managed to break it is submersible up to a depth of 6 miles,being made of hardend adamantium and port holes made from glas-steel normally used on space vessels can repel all but the most powerful of weapons,and is packed with life support systems.
Abilities: N/A
Skills: Boltuun has managed to develop a few simple combat techniques the most notable being his ability to hurl large groups into the air by hammering his drill into the ground below him.
Strengths: When it comes to raw physical strength Boltunn is without rivals he has been known to beat terminators and even dreadnoughts into submission he needs only an enemy to charge at and a few simple instructions from Varl to wreak havoc on the battle field.He is also completely loyal to his comrades.
Weaknesses: Boltuun was never very intelligent and is almost completely unable to use his own initiative or even speak coherently,making him a poor soldier without guidance
Appearance:
Personality: Outside of combat Boltuun is surprisingly docile but lacks a developed personality and almost incapable of stringing toghether coherent sentences.
History: The hulking power-house known as Boltuun was previously the sort of unimaginative muscle-bound thug who incompetent officers throw at the enemy lines without a second thought. Boltuun (or private Boltunder) had always strived for what he believed to be physical perfection, he would spend hours on end pumping weights and pushing his body to its limits, in an altogether unneccisary attempt to retain his title of regimental boxing champion (although he once lost a scuffle to the rather more agile Varl).When the cruel powers of Slaanesh formed him into an 12 foot tall bruiser with muscles like knotted iron he seemed to adjust with remarkable ease, had it not of been for the presence of private Praeturn there can be no doubt he would have fallen.
Introduction: The massive steel doors of the hanger seperated to reveal Boltuuns gigantic figure, the guards stood there with their weapons raised for a few seconds in awe before one of them managed to find the trigger, his comrades followed suite pouring rapid small arms fire into the massive target in front of them, after about a minutes they ceased fire, their clips empty.Boltuun made a deafening haunting noise and raised his right arm to reveal a massive chaingun,he span up the weapon and painted the room with blood and bullet holes, after about 20 seconds there was no sign of life whatsoever.
==================================================
Name: private Praeturn
Alliance: Fallen company
Sex: Male
Race: Human (blank)
Age: 39 years
Height: 5.6 feet
Weight: 140 pounds
Weapons: Praeturn carries one of Yimir's supercharged hot-shot lasers and in dire situations he may break out "the paintrain"
Equipment: Praeturn is protected by custom built Fallen company carapace armour,he also carries large amounts of explosives
Abilities: Praeturn is what is known as a "blank" as such those close to him,as well as himself, are protected from foul magics and psychic abilities of the warp
Skills: Aside from being a blank Praeturn is a competent soldier with an unhealthy love of all things explosive.
Strengths: Praeturn can interact with other humans ouside of Fallen company as he has not suffered from mutation himself, although he managed to loose an eye during his travels, and therefore often acts as a representitive for Fallen Company.
Weaknesses: Praeturn is intimidated by those he fights along side, indeed he would be quite happy to shuffle off to some imperial hive-world if it wasn't for the fact that he feels he has a debut to pay to Fallen company,he may have saved them from the insanity which eventually gripped the rest of the regiment but it was they who kept him alive.Also being untouched by chaos Praeturn is entirely mortal, once he dies Fallen company will have to be even more careful to avoid the forces of chaos.
Appearance:
Personality: Praeturn is fairly aloof but sometimes comes out of his protective shell.The fact that he still intoduces himself as "private Praeturn" gives an immediate outline of his personality.,he is alot more friendly when drunk.
History: About a month before all hell broke loose, Praeturn was at risk of being relieved of duty as a result of his pudgy physique.Being stuck on a daemon world tends to help with shedding the pounds however, and he has since brought his body back to 'Guard standards'. Not that it really matters, his squad sergeant (and fat hater) was decapitated by some gibbering cultist with no clothes.Private Praeturn is the only reason the other members of Fallen Company have retained their souls.He is what is known as a "blank" as such those close to him,as well as himself, are protected from foul magics and psychic abilities of the warp,sadly this effect wasn't enough to protect his squadmates from the ensuing mutations,and thus Fallen company was born.He is also the only squad memeber who kept their original name after the 207th's grisly demise ,it is also believed he still follows imperial faith.
Introduction: Praeturn slapped his last energy cell into his weapon and blind fired aroung the right hand side of the storage tank he was hiding behind,supressing his targets so that he could get to more substantial cover, he then rolled onto his knee and shot one of the soldiers through the chest as he jumped out of cover.
"Catch!" he shouted at his assailants as he tossed a flash-bang at them.After the Flash-bang went off he grabbed 'the pain-train' and beat the men to death with it whilst they crawled blindly about on the floor."Go home lasse men are fighting here" he said as he finished off the last of them.
A blast door at the opposite end of the room began to open, Praeturn ran towards the door he had entered through previously and managed to catch some gun fire with the armour protecting his ankle.
"let's finish this" one of his persuers ordered his comrades, they rounded the corner and managed to glimpse praeturn for but a second as the explosives hidden around the doorway detonated, showering the hallway with giblets,Praeturn laughed at the scene of destruction he had created
"Oh they're gon'ta have to glue you back toghether, IN HELL!" not much of a one-liner but for a drunk cadian cyclops it wasn't bad.
==================================================
Name: Varl
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: Unknown
Height: 6.2 feet
Weight: 145 pounds
Weapons: Varl carries one of Yimir's supercharged hot-shot lasers and a battered old chainsword haunted by the spirit of a blood thirsty daemon as well as two extraordinarily powerful bolt pistols (know as 'the ambassador' and 'the diplomat') ordered from a copy of the "Dapper Rogue Catalogue for the Gentleman Scoundrel".
Equipment: Varl wears the custom built Fallen company carapace armour with two holes purposefully cut out of the helmet and a single one in the lower back plate to make it viable for him to wear.He also bears a thruster pack, a failed Osillican flight project which was aquired by Falllen company under entirely innocent circumstances, although it won't permit any form of flight as it was intended it it does allow Varl to make incredibly quick dashes into combat, at the cost of a few Micro fusion cells, and if used frequently a mild concussion.
Abilities: Varl is lent a hand by beastial rage in tight situations.Most of his senses are also superior to those of a normal man.
Skills: Varl posseses a natural aptitude for tactics and fighting skills that surpass those of almost any mortal man.
Strengths: Varl's most suited to combat at medium to short range.
Weaknesses: The beastial rage that lends Varl a hand in sticky situations has been known to consume him to a point at which his only concern is satisfying his blood lust.And for obvious reasons Varl cannot expose himself in public in almost any settlement.
Appearance:
Personality: Oddly enough after his time in the eye of terror his personality took a complete turn, from distant and unapproachable to open minded and dependable, Varl has no trouble interacting with the other team members but he is wary of outsiders.
History: When his sergeant and the fire team they were both attached to was ripped literally limb from limb minutes after their deployment Varl (or corporal Varlex) had two options the first was give up and die along with the others. The second was to stab, kick, shoot, slash, bite and bludgeon his way out of a very bad situation indeed.Fortunately he chose the latter the first of what was to prove a great many good choices as he found himself in command of Fallen Company,within the eye of terror Slaanesh moulded Varl with what must have been the height of cruelty into a sick combination of man and beast if he hadn't retained his powers of speech and bipedal mobility there would be nothing to distinguish from a beast what-so-ever. Regardless of his bizzare mutations he proved to be a good choice of leader for the squad and commands with sound tactical aptitude.
Introduction: Varl squeezed off a few rounds with his rifle before dropping it and unsheathing 'Wanda' and one of the bolt pistols holstered in his belt,he burst out of cover and fired at the group of men trying to line him up in their iron-sights.Within a split second he was upon them, he slashed the first man across the mid-riff and shot another in the face with 'the ambassador', the clip ran dry so he threw it at a soldier, who had tried to bring his rifle-butt down on Varl's head, knocking him back while Varl juggled wanda into his now free right hand and beheaded the unfortunate individual, Wanda laughed gleefully at the decapitation.
==================================================
Name: Gale
Alliance: Fallen company
Sex: Female
Race: Sub-human mutant
Age: Unknown
Height: 5.7 feet
Weight: 98 pounds
Weapons: Gale carries one of Yimirs super charged hot-shot las-pistols and a rather valuable power sword harmonically-balanced, made from pattern-welded Mars grade titanium, and slow-forged in the bowels of captured inquisitors ordered from the "Dapper Rogue Catalogue for the Gentleman Scoundrel"
Equipment: Gale wears the custom built Fallen company carapace armour.
Abilities: Gale's "talents" allow her to gather intel directly from Fallen company's foes.
Skills: Gale speacializes in esponage and intel gathering but is fully capable of holding her own in a stand-up fight.
Strengths: Gale perfers to stab enemies in the back from within their own ranks but isn't completely restricted to this method of combat.
Weaknesses: Gale isn't the best of marksmen and she's not the bravest member of Fallen company.
Appearance: Gale is deceptively attractive the only things that give away that she's not quite human is the bizzare forked tongue she posseses and the fact that her hair is able to act as a group of whip lke appendages.
Personality: It is impossible to read Gale's true personality as she hides behind a baffling array of façades,it is believed that she is more damaged by her experiences than she makes out.
History: When your offered a well paid job as a naval assistant you ask "where do I sign?",when your ship becomes marooned on a daemon word you ask "When will the support arrive?",when you realise support isn't coming you don't ask questions you learn how to fight.Like all the few females who found themselves trapped within the eye of terror docking assistant Gale was shaped into a seductive tool of Slaanesh but unlike the others she was spared from eternal dammnation by the presence of private Preaturn.
Introduction: Give a example of your posting skills with your character. Again, detail is appreciated)
==================================================
Name: Shiv
Alliance: Fallen company
Sex: Male
Race: Sub-human mutant
Age: Unknown
Height: 5.9 feet
Weight: 136 pounds
Weapons: Shiv has a purpose built miniaturised hot-shot las pistol grafted onto his fore arm.
Equipment: Shiv wears the custom built Fallen company carapace armour with a hood in place of a helmet.Ouside of combat he also uses a pair of augmetic fore arm replacements to allow him to carry out more mundane tasks
Abilities: Shiv is a master of stealth being able to see in even perfect darkness and slice through power armour within seconds he is a force to be reckoned with indeed.
Skills: He is a shadow,wrapped in an enigma, shrouded in riddles, express mailed to Mystery and LOOK OUT BEHIND YOU! But it is too late. You're dead for he is Shiv, half man half shadow all deadly.
Strengths: The inhuman scything blades that replace most of his fore arms are fearsome (and silent) weapons.
Weaknesses: Even in open firefights Shiv often neglects to use his ranged weaponry instead choosing to sculk back into the shadows and out-flank enemies.
Appearance:
Personality: Shiv seems to have no issues with interacting with the rest of the team although most of them find it hard to talk to a man of his nature.He also enjoys the "Dapper Rogue Catalogue for the Gentleman Scoundrel" an illegal and rare intergalactic publication by an illusive (and exceedingly wealthy) rouge trader.
History: Shiv is an open psychopath,he always has been ad doubtlessly always will be.Fortunately he has always managed to direct his psychotic facination at his enemies and is yet to stab a comrade in the back.It is no wonder that the changes he suffered within the eye of terror help him in doing what he loves most.
Introduction: